// Mid-Level 3D Rigging Artist

Hammad Mansuri

"Bridging the gap between complex geometry and fluid motion. Specializing in stable, high-performance, and animator-friendly rigs for game and cinematic pipelines."

About Me

"I am a dedicated 3D Rigging Artist with a focus on delivering production-ready assets. My expertise lies in building stable control systems and ensuring smooth deformations, specifically tailored for stylized and semi-realistic characters. I pride myself on working closely with animation teams to identify and resolve rig-related issues before they hit production, ensuring an efficient and seamless workflow."

Selected Works

Gladiator Rig

Gladiator Rig

Volstagg Rig

Volstagg Rig

Bull Rig

Bull Rig

Character Rig

Character Rig

Technical Expertise

Facial Rigging

Developing expressive facial setups using a combination of joint systems and corrective blendshapes.

Game-Ready Optimization

Specialized in joint placement, skin weighting, and IK/FK systems optimized for game engines.

Animator-Centric Controls

Designing intuitive control interfaces that reduce animation cleanup and revision time.

Professional Experience

July 2023 – Present

Mid-Level Rigging Artist

AARAARK Studio

  • Leading the creation of production-ready rigs for diverse character types.
  • Improving deformation quality and rig stability through close collaboration with the animation department.
  • Optimizing skin weights and corrective setups to achieve high-quality movement results.
October 2021 – December 2022

Junior Rigging Artist

AARAARK Studio

  • Assisted in refining character rigs and debugging rigs during active animation phases.
  • Maintained consistent rigging standards across multiple character assets.

Contact & Links

Education

B.Sc. IT Animation and VFX | Gujarat University